《魔兽世界》6.1增强萨AOE字符串分享:火焰新星按到手抽筋

时间:2015/03/09 09:41:12 编辑:Ocean

大致位置和之前几个版本发的差不多,微调了一些这个版本的改动,例如新天赋,新的优先级调整。希望大家都能A出一片ZQS的天空。

更新了6.1之后部分BUFF的法术ID改变了,我注意到的技能已经修改,还有没修改的希望同志们发现了告诉我一声。

今天聚会回来打了下格鲁尔和兽王,发现回想天赋在ADDBOSS战中大放异彩啊!简直不能忍啊。

重新做的回想天赋弥补了ZQS的AOE起手慢切需要留熔岩猛击,爆发性AOE那一下CD相对较长,不适合低血量ADD小怪的处理。

现在你完全可以在打一发熔岩猛击,留一发等待小怪出现并靠近,然后连续2下火焰新星,这酸爽。

配合上熔岩猛扩散雕文和火焰新星雕文,不说了。让我继续自个儿暗爽吧。

附上一张今晚打H兽王的伤害比例:

《魔兽世界》6.1增强萨AOE字符串分享:火焰新星按到手抽筋

火焰新星按到手抽筋的感觉棒棒哒!

这是效果图:

《魔兽世界》6.1增强萨AOE字符串分享:火焰新星按到手抽筋

大家喜闻乐见的TMW字符串来了

不需要修改最后的名字和服务器,复制黏贴即可。

^1^T^SNumGroups^N5 ^SGroups^T ^N1^T ^SGUID^STMW:group:1JkhOhcDLve0 ^SPoint^T ^Sy^F4992474939040153 ^f-47^Sx ^F-7350012713144416^f-45 ^t^SScale^N1.6342795384961 ^SRows^N4 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Stotem ^SAlpha^N0.5 ^SName^S3599;~`2894;~`8190 ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SShowWhen^N3 ^STotemSlots^N1 ^SEnabled^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SName^S闪电之盾 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^Sn^N2 ^t^SShowWhen^N1 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^S2062 ^SShowTimerTextnoOCC^B ^SDurationMaxEnabled^B ^SShowWhen^N3 ^SEnabled^B ^SDurationMax^N50 ^t^N4^T ^SConditionAlpha^N0.46 ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1KxRJsgOrjTg ^N2^STMW:icon:1KxRJsgVba7v ^t^SEnabled^B ^t^N5^T ^SType^Sbuff ^SName^S漩涡武器 ^SShowTimerText^B ^SUnAlpha^N0.47 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N5 ^SOperator^S>= ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N4 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^t^Sn^N2 ^t^SShowWhen^N3 ^SOnlyMine^B ^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SName^S风暴打击 ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.48 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SName^S熔岩猛击 ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.46 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff 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^t^SShowWhen^N3 ^SEnabled^B ^t^N11^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SName^S火焰新星 ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.48 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^t^N12^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SName^S421 ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.48 ^SShowWhen^N3 ^SEnabled^B ^t^N13^T ^SShowTimer^B ^SType^Scooldown ^SName^S野性狼魂 ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.49 ^SShowWhen^N3 ^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SDurationAlpha^N0.52 ^SName^S114051 ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N50 ^SOperator^S> ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SLEVEL ^SOperator^S>= ^SLevel^N87 ^t^Sn^N1 ^t^SDurationMax^N160 ^t^N15^T ^SShowTimer^B ^SType^Scooldown ^SName^S2894 ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.49 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^t^N16^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1JkhOhcHJIur ^N2^STMW:icon:1JkhOhcHNmY= ^t^SEnabled^B ^t^N17^T ^SType^Sbuff ^SName^S148903 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^Sn^N2 ^t^SEnabled^B ^t^N18^T ^SType^Sbuff ^SName^S146308 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish 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^SName^S熔岩爆裂 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S51505 ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S117014 ^SUnAlpha^N0.52 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S元素冲击 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SUnAlpha^N0.5 ^SDurationAlpha^N0.52 ^SName^S114049 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S<= ^SLevel^N180 ^SName^S升腾 ^t^N2^T ^SType^SLEVEL ^SOperator^S>= ^SLevel^N87 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N50 ^SOperator^S> ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N100 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SDurationMax^N160 ^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SName^S152255 ^SShowTimerText^B ^SUnAlpha^N0.47 ^SShowWhen^N3 ^SEnabled^B ^t^N11^T ^SShowTimer^B ^SType^Scooldown ^SIgnoreNomana^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N15 ^SName^S324 ^t^Sn^N1 ^t^SName^S8042 ^SGUID^STMW:icon:1JkhOhcINVwo ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SUnAlpha^N0.5 ^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N7 ^SName^S324 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SRangeCheck^B ^SManaCheck^B ^SFakeHidden^B 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^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^Sn^N2 ^t^SShowWhen^N3 ^SGUID^STMW:icon:1JkhOhcHNmY= ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^S152256 ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S风暴元素图腾 ^t^Sn^N1 ^t^SUnAlpha^N0.51 ^SShowWhen^N3 ^SGUID^STMW:icon:1KxRJsgOrjTg ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^S152255 ^SShowTimerTextnoOCC^B ^SUnAlpha^N0.43 ^SShowWhen^N3 ^SGUID^STMW:icon:1KxRJsgVba7v ^SFakeHidden^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S岩浆 ^t^Sn^N1 ^t^t^t^SColumns^N3 ^SGUID^STMW:group:1JkhOhcEQunG ^SName^S天赋 ^t^N5^T ^SPoint^T ^Sy^F5251532043758832 ^f-46^Sx ^F7657667988763131^f-50 ^t^SScale^F6575745790902283 ^f-51^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S162557 ^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SName^S火焰释放 ^SShowTimerText^B ^SOnlyMine^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sbuff ^SName^S118472 ^SShowTimerText^B ^SOnlyMine^B ^SEnabled^B ^t^N4^T ^SType^Sbuff ^SName^S16166 ^SEnabled^B ^t^t^SGUID^STMW:group:1KxMgDBK0Vjf ^SName^S触发 ^t^t^SVersion^N72414 ^t^N72414^S~`~| ^Sprofile^S下一刻升腾~`-~`暗影议会 ^^

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